How do you make the icons for SOASE? I looked at the file that shows all the little pictures but how does the game know where to pick the pictures to display as icons? Thank you!
You can find many .brushes file in the Stardock Games\Sins of a Solar Empire\Window folder.
And it will look like this:
brush name "INFOCARDICON_CAPITALSHIP_TECHSUPPORT" content "Simple" fileName "Unit_Infocard" pixelBox [ 93 , 70 , 22 , 22 ]
First line is where entity file's refer is icon
Second is type
Third is the picture file's name
Fouth is where the right icon in this picture.
Thank you! I have another question, how does mapping work for models? Right now im using stock textures to put on models do you know any good tutorials or does SOASE has it own thing? So far, I know that models need three maps. But I do not know how to put textures or maps correctly on models. Thank you! +1 karma for you!
Hmmm Looks like its not working when i run it with developer .exe it says it can not find the brush. I also updated the brush count each group count as one brush? or each line count as a string number?
Yeah, each group count as one, i don't know why your game told you can't find the brush.
Did you make every new brush entity correctly?
E.g.
hudIcon "HUDICON_FRIGATE_PSIANTIFIGHTER"smallHudIcon "HUDICONSMALL_FRIGATE_PSIANTIFIGHTER"infoCardIcon "INFOCARDICON_FRIGATE_PSIANTIFIGHTER"
This is Advent's anti-fighter's entity, there are three bursh entities need modify if you want to change. They are:
"HUDICON_FRIGATE_PSIANTIFIGHTER" and "HUDICONSMALL_FRIGATE_PSIANTIFIGHTER" can be found in the file HUDIcon-Ship.brushes
"INFOCARDICON_FRIGATE_PSIANTIFIGHTER" can be found in th file InfoCardIcon-Ship.brushes.
Good luck.
Got it to work Thanks man!
How do you open .brush files? Photoshop doesn't seem to want to accept it
Use converted txt format, then fire your text editer such like Notepad.
i know its an old thread but to all you entrenchment modders out there, dont forget to edit the .manifest file.